Introduction
“A liminal space is the time between the ‘what was’ and the ‘next.”
It is a place of transition, waiting, and not knowing.
Liminal space is where all transformation takes place,
if we learn to wait and let it form us.”
r/LiminalSpace, Public. Created Aug 14, 2019
The ARC Centre for Excellence in Plants for Space (P4S) are supporting teachers and students by offering P4S stories to enrich the school and national curriculum in several ways, examples of which will be outlined and analysed in a later section. The concept of Plants for Space sounds like a Sci-Fi story — It attracts attention then balances ideas on the cusp of the future and its possibilities — its playful — it’s a potent hook. Growing plants in space is a broad transdisciplinary challenge— that includes STEM, HASS and more. It’s about how people interact with the world, solve problems and can achieve near impossible feats. P4S has something to offer across many areas of interest that students may have that could be explored through the P4S story lens including robotics and coding, science and experimentation, ecology, food and sensory science, psychology, law, entrepreneurship, plant biology, and synthetic biology (ARC Centre of Excellence in Plants for Space, 2025a, 2025b) .
This article is a showcase of a range of materials and approaches P4S have used to engage over 23,000 students and teachers in primary and secondary years ranging from K-12 in 2024 across Australia in metro, regions and remote, socio-economic status, and in person and online, in classroom, as excursions to universities and at learning destination venues like museums and galleries with the support of P4S researchers as “keynote” speakers and learning facilitators.
Plants for Space is a seven-year research programme, that includes researcher on the education and engagement activities. At the time of engagement, no research ethics were in place and so no data is presented. They will be in our future research. What is shown in this article are some of the resources used to date, reflection on the use, and the curriculum approaches we have taken to use the Plants for Space concepts to enrich the school-based STEM/HASS curriculum, with a focus on sustainability using cli-fi.
I hope we can offer some useful reflections that might feed forward for future research and application in classrooms.
Humans need plants to survive and thrive. Plants need the right environmental conditions to grow and provide the foods, medicine and materials that humans need. Anthropogenic climate change is bringing about harmful changes in the environment that is damaging human food security (Muluneh, Reference Muluneh2021). Our current plants will find it hard to grow increasing costs and decreasing accessibility of food.
Agriculture will need reimagining, holistically reconsidering its approaches to slow and prevent further environmental damage and ensure we have the foods we need; this is sustainable agriculture. This means reducing CO2 emissions, and effective management of resources like water, fertilisers, and energy. Consideration also needs to be given to shifting the locations and types of plants grown and the nutritional quality of the harvest they produce (Wijerathna-Yapa & Pathirana, Reference Wijerathna-Yapa and Pathirana2022).
P4S are using the amazing properties of plants as food, materials and medicine to help establish a human presence in space. Innovations developed by P4S to re-design plants and nutritious future foods aim to benefit sustainability on Earth.
To achieve this aspirational goal P4S has developed a global, collaborative research programme, bringing together thirteen world leading academic institutions, including 5 National (Adelaide University, Flinders University, La Trobe University, University of Melbourne, and University of Western Australia), and eight international universities. P4S also brings together international space agencies and enablers (including Australian Space Agency and NASA), vertical farming companies, education providers, and a range of government and technology partners (ARC Centre of Excellence in Plants for Space, 2025a).
P4S missions include:
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Zero waste plants
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On-demand medicines
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Complete nutrition plant-based foods
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Future-ready workforce and society
Values and approaches for learning experiences and engaging with communities:
P4S offer a range of learning experiences for students and teachers that use P4S research stories to navigate and enrich the Australian curriculum for primary and secondary years. P4S researchers act as positive role models that spotlight STEM career options. Sharing stories, is central to the P4S approach with schools and public audiences.
P4S is about the intersections of Plants (understanding and optimising how they grow and what they produce), Humans (their biological, psychological, social and legal needs), Technology (the machines, materials, sensors and approaches) and Sustainability (maximise yields and minimise waste and environmental impact). Our engagement programmes are underpinned by giving our audiences the opportunity to think critically and creatively to understand the current challenges and beneficial potentials.
We ask students the same questions the researchers grapple with, such as: Which plants to take? What might they produce for humans? How can this be done with zero waste? How can technology help humans and plants? What laws and regulations and social norms do we wish to create? What do we want this environment to look like and how do we want to be in these spaces?
P4S aim for our experiences to be memorable, surprising, meaningful, authentic, active, have agency, joyful, collaborative, immersive, solution-focused, optimistic and present positive role models.
Embodying the values of collaboration, inclusivity, striving, respectful, flexible, zestful. People enjoy the experience; they actively think about the experience as meaningful/significant and gain insight into a future they wish to be and can be intentional about bringing it about.
P4S opportunities:
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1. Teacher professional learning workshops — Day long experience at University (or online) to meet the P4S researchers, explore pedagogical approaches and resources and co-design ways to enhance critical thinking
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2. School incursions/excursions — Students and teachers hands on exploration of the P4S mission, design space plants, solving problems, visualising DNA, and creating space foods
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3. School based in-depth space STEM projects together with P4S researchers
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4. Space design challenges — student and teacher workshops
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5. Online teaching and learning resources for teachers and students — Classroom resources to help teachers use the P4S ideas to enrich their classroom practice e.g. videos, activities and experiments.
Why space? (and sustainable farming)
Guided by the human desire to explore and acquire new knowledge, the NASA Artemis missions (that Australia are a part of) aims to return Humans to the Moon (NASA, 2025a) with aspirations of humans walking on the Martian surface by 2040 (NASA, 2025b). The round-trip journey will take about three years (NASA, 2025b). This has several immediate consequences. The vital need to ensure that astronauts on this journey have continuous supply of nutritious food, medicine and materials, the astronauts don’t get bored with (menu fatigue), and positive mental health. Growing food plants can address these issues and more (NASA, 2025c; Smith et al., Reference Smith, Lane, Barratt and Pool2008; Odehet & Guy, Reference Odeh and Guy2017).
Space is a difficult environment for living things. To survive aboard the International Space Station, which is essentially a 1960’s metal “can” or rather an enclosed and protected environment, living things need to be provided with water, oxygen, carbon dioxide, food, appropriate temperature, nutrients, and room to grow (Nguyen et al. Reference Nguyen, Knowling, N.N., Burgess, Fisk, Watt, Escribá-Gelonch, This, Culton and Hessel2023). Very careful management of resources is needed as resupplies cannot be depended on (Nguyen et al., Reference Nguyen, Knowling, N.N., Burgess, Fisk, Watt, Escribá-Gelonch, This, Culton and Hessel2023). The requirements for humans and plants are the same in space as they are on Earth, yet the conditions are more tightly regulated and controllable. If we can overcome the challenges and produce foods on the International Space Station (ISS), Moon or Mars, then we gain the knowledge of being able to grow plants in other extreme environments and more sustainably (reduced resource inputs and increased efficient outputs). Finding the solutions to do this will take imagination, research and technology. Essentially the idea of “space for Earth”. Designing technologies for space has proven to have many applications and benefits on Earth, for example, the miniaturisation of cameras for space missions in our smartphones and water filtration systems that have saved countless lives (NASA, 2025d). If you can grow plants in space in closed environments with very limited supply of materials, energy and efficient recycling, then the knowledge can be used to grow plants on Earth more sustainably. The demonstrated benefits of protected agriculture (like indoor vertical farms) are outlined in Table 1.
Table 1. A table of the demonstrated advantages of using indoor vertical farm. Listing the advantages of indoor vertical farming and a description. All features are relevant to P4S for on and off Earth contexts. This table was taken directly from Mir et al. (Reference Mir, Naikoo, Kanth, Bahar, Bhat, Nazir and Ahngar2022). Further discussion of the benefits and challenges can be found Kalantari et al. (Reference Kalantari, Tahir, Joni and Fatemi2018)

One indoor vertical farming company (protective agriculture company — Edengreen Technology) saying, “We also use 99% less land and 98% less water than traditional farming” (Edengreen, 2025). If scalable, and powered by renewable energy sources, then vertical farming could bring significant sustainable benefits.
Protective agriculture on Earth is a burgeoning field that is growing with new jobs and increasing amounts of sophisticated robotics, AI and automation to produce the tomatoes and cucumbers you are already eating from the supermarket (Flavourite, 2025). Meaning the P4S work has a starting point and industry and community interest. Protective agriculture offers real-world challenges that need sustainable and economically viable farming solutions in our increasingly climate disrupted world and to grow food in places previously considered impossible (Van Gerrewey et al., Reference Van Gerrewey, Boon and Geelen2022; Vatistas et al., Reference Vatistas, Avgoustaki and Bartzanas2022).
Exploring P4S using a cli-fi and story-based approaches
The stories we tell ourselves direct our life journey, career paths and behaviours (Storr, Reference Storr2020). The stories we share build society. Stories help us understand the world and our place in it and empathise with others. Stories help navigate us through difficult topics, ideas, and events (Benhabib et al., Reference Benhabib1999; Bird, Reference Bird2007). Stories can signpost possibilities and desirable futures. A stories can act as liminal spaces for especially for young people (Van Gennep, Reference Van Gennep1960; Wells, Reference Wells2016). They can allow us to suspend the real world, explore what we might consider impossible, to hold conflicting ideas against each other and different perspectives from what we know and hold true — we learn from stories — stories can change us (Van Gennep, Reference Van Gennep1960; Wells, Reference Wells2016). Stories allow us can sit on the woodland edge observe and think. They are palatable, seductive, and digestible. They are relevant to us as individuals, to what we know, understand and value (Martinez-Conde, et al., Reference Martinez-Conde, Alexander, Blum, Britton, Lipska and Quirk2019). These ideas about the stories are the very reason they are central to the P4S education and engagement curriculum design.
The present, and ever increasing, effects of climate change could cause dystopian futures here on Earth, the likes of which have only been imagined in Sci-fi (Olufemi et al., Reference Olufemi, Reuben and Olatoye2014). As demonstrated by Figure 1, image created but the generative AI co-pilot Bing with the prompt of “draw me an image of the impacts of climate change” (Microsoft, 2025).

Figure 1. AI generated image by co-pilot Bing showing its interpretation of impacts of climate change” (Microsoft, 2025). Not the left panel devoid of vegetation and drought, and the right-hand side panel, figure caught in the flames of a large fire, storms, possible flooding and drowning. Both show technology and suggestions of urbanisation and no other animals other than people are present. It is representative of the dystopian polycrisis — a place barely habitable.
The potential of the unfolding severe climatic events increase and dystopian future is very serious and heavy burden to carry, especially for young people when they are looking for actionable and direct solutions. Students participating in climate and environmental education can develop negative feelings like guilt, helplessness and pessimism and apathy (Harth, Reference Harth2021). This is akin to examples in animal conservation of nearly extinct species (Morton, Reference Morton2017). P4S and space offer a physical and temporal separation of the individual and the problem. the location of the problem is distant and feels future-based, so when students grapple with the stories it is a third-point-problem (Caviglioli Reference Caviglioli2019). It is not a problem they feel responsible for causing and now obliged to solve at a risk of dystopia, instead the same topics are navigated at an “emotionally safe” distance. We are not solving our immediate apocalyptic climate change polycrises (White et al. (Reference White, Ardoin, Eames and Monroe2024) of the “here and now”, nor sustainable farming, but solving a challenge “a little over there” — it’s a heuristic challenge, a substitute — using an achievable challenge as a replacement of something impossible (Kahneman, Reference Kahneman2013). In doing so, the imagination is freed, enabling flexibility of the mind and pushing the thresholds of possibility — generating better ideas and solutions and helps depersonalise the issues to enable collaboration (Souder & Ziegler Reference Souder and Ziegler1977). P4S offers environmental optimism (McAfee et al., Reference McAfee, Doubleday, Geiger and Connell2019), “yes we can find the solutions to space habitation and sustainable on Earth agriculture!”
Most of society suffer from plant blindness (Howard, Ougham & Sanders Reference Howard, Ougham and Sanders2022), the tendency to overlook the importance and significance of plants in our everyday lives, to recognise the diverse array of plant life around them, or undervalue plants compared to animals, and their crucial role in sustaining life on Earth (Howard et al., Reference Howard, Ougham and Sanders2022). Compare that to biophilia — humans inherent love for and connection to the natural world, deeply ingrained in our evolutionary history (Wilson, Reference Wilson1984, Reference Wilson, Penn and Mysterud2007). A psychological and physiological need to connect with nature for well-being (reduce stress, improve mood, enhance cognitive function). Time in nature has been shown to increase valuing of nature, and a deep connection can motivate protection and conservation of the natural world (Neilson et al., Reference Neilson, Craig, Altman, Travis, Vance and Klein2021).
The stories and research of Plants for Space can help overcome plant blindness and enhance biophilia, beneficial for health, valuing nature, conservation and ultimately action on climate change. A central component in conservation optimism and environmental education. Using cli-fi and P4S can enable students to learn school-based curriculum capabilities, soft/essential skills and career pathways, that can build problem-solving global citizens that can address the polycrisis and climate change issues in positive optimistic ways.
Examples of Cli-Fi when exploring P4S and sustainable farming using controlled environments:
1. Narrative — e.g. Written text
The following is a short vignette about growing plants in space (controlled environment agriculture), contextualises the affordances of plants in space and illustrate how cli-fi is used in P4S education programs for environmental education. It was generated by Google Gemini AI chat, and it represents is the types of introductory stories and scene setting by Plants for Space interacting with schools, teachers, students and public audiences:
Prompt: Can you write me a 400-word sci-fi story about the joy and success, a eutopia, of growing plants in space contrasting it to the misery and hardship of living on Earth which is a waste land due to climate change.
The crimson dust swirled around Dr. Anya Sharma’s boots as she ventured out of the habitat. The Martian sky, a perpetual bruise against the horizon, offered no solace. Back on Earth, her childhood had been filled with the vibrant greens of a lush forest, the scent of rain on damp leaves. Now, Earth was a pale shadow of its former self, a parched wasteland where the air was thick with the acrid tang of dust and despair.
But here, on Mars, life bloomed. In the hydroponic bays, under the hum of the grow lights, tomato ripened, their scarlet skins gleaming. Leafy greens cascaded from vertical farms, a verdant waterfall against the sterile white walls. Anya, a botanist by trade, had dedicated her life to this project – to prove that humanity could thrive beyond the dying Earth, to cultivate hope in the face of despair.
She watched as a group of children, born and raised on Mars, gingerly touched the velvety petals of a Martian poppy, its crimson hue a stark contrast to the grey monotony of the Martian landscape. Their laughter, bright and infectious, echoed through the habitat. These children knew no other home, no other world. They were Martians, born of necessity, pioneers of a new dawn.
Anya often dreamt of returning to Earth, of seeing the rainforests once more, of feeling the cool embrace of a real forest. But the reality was too harsh. The once-mighty rivers were now dust-choked gullies, the fertile plains transformed into barren deserts. The air was choked with pollutants, the sun a malevolent eye, scorching the land.
Yet, here on Mars, life thrived. They had harnessed the power of the sun, using solar panels to generate clean energy. They had recycled every drop of water, every ounce of waste. They were building a sustainable civilization, a testament to human ingenuity and resilience.
Anya knew that leaving Earth was not easy. It was a wrenching decision; a painful acknowledgement of the damage humanity had inflicted upon its own home. But it was also a beacon of hope, a testament to the indomitable human spirit.
As she watched the children play amidst the vibrant greens of the Martian gardens, a sense of peace settled over her. This was their future, a future built on the foundations of science and hope. A future where humanity, though forced to leave its cradle, had found a new home among the stars. A future where life, once teetering on the brink of extinction, had found a new lease on life, blooming anew on the red planet.
Stories like this connect us with Anya, we feel her joy and sadness, we are building on our current understanding of nature and reconceptualising what it might look like in another setting, I’m connecting with, and “seeing” the plants, and understand Anya has a job to care for them. Is this a possible future career for students? Who is Anya? is she like me? I wonder what interests and skills she has? There is a striving and resilience underpinning the story, its optimistic about the future we can create together. There is brief mention of how Anya is growing plants, how is she doing this? What is for dinner? Always how will she go to the bathroom? Will she only grow and eat potatoes like in The Martian?
The stories are a stimuli and platform for wondering, a nucleation point for students and teachers to “problem find” and for finding plant-based “problem solving” that mirrors the P4S researchers. They align and connect themselves to the concept and need for growing plants in space with the mindset to possibilities.
Sustainability is a subtle reference in the story, closed and distant and challenging growth environments, but a point that young people are drawn to and passionate about (Barraclough et al., Reference Barraclough, Sakiyama, Schultz and Måren2021). Technology is named — hydroponics (a watering and nutrient distribution technique) — not explained but contextualised and some meaning can be extracted and compared to the “dust bowl” and “scorched land” of Earth… yet more wondering… Will there be tomatoes in Space? What else? Will they be eaten fresh?
The purpose of the story is not to win any literary awards, its value is in using a P4S lens to activating prior knowledge, igniting attention and stimulating curiosity. It does not convey details about what happened on Earth, why they needed to leave, how they live on Mars, how the grow food and the problems they might face. It does feel like pro-space propaganda, but the contrast and clear positive and negative features are clear and obvious signposts for the futures we want.
The reasons for the Mars missions are different to those suggested here — there are limitations and misconceptions for the real-world context that need to be acknowledged and managed. The idea of “why space?” when we have issues on Earth is side stepped. It is important to bring attention to the justifications of Space for Earth and potential benefits for sustainability and sustainable agriculture.
This type of story is only used as an amuse-bouche, an introduction, a stimulus for inquiry, discussion point /provocation to reveal prior understanding. It is one ingredient to create a P4S learning experience that captures attention, provides concrete resources to engage thinking. The resources could be used to make understanding visible and an opportunity of giving feedback on student understanding and consolidating learning as part of a school-based curriculum (Ritchhart et al., Reference Ritchhart and Perkins2008; Dehaene, Reference Dehaene2020). Perhaps to initiate an inquiry or science investigation about “how plants grow” and how that relates to people and climate and water usage. It would enable student agency in a range of directions, whilst building skills such as writing and critical thinking, and build curriculum aligned knowledge with a real-world context.
Let’s continue to look at a few more examples of cli-fi for Environmental Education when exploring Plants for Space to meet curriculum outcomes.
2. Image based introduction of Plants for Space
Figure 2 shows the artist Bruce Moffett’s rendering for P4S’s vision it was commissioned by Plants for Space to illuminate a potential future — a visual explanation what a future may look like. It is a picture that tells the Plants for Space story. “Slow Looking” (Tisman, Reference Tisman2018) can reveal some of its meaning and with story guidance, the climate fiction and P4S mission aspirations.

Figure 2. A visual explanation of plants for space (artist Bruce Moffett). It was a commissioned piece that illuminates what life off Earth could look like and how plants, people, technology might live sustainably. A strong feature of the image is the vertical farming (in the enclosed space). It is a picture to tell the story of what plants for space aim to achieve.
Figure 2 depicts three people living in a Martian base (window top left with a fourth figure in the Martian atmosphere). Inside the base the people are calm and relaxed, sitting at a bench seat working on laptops in the canteen/breakaway area. Someone is in the kitchen that looks very similar to an Earthly Ikea kitchen, with sink, fridge stove and oven. The backdrop of the picture is the most striking element, showing vertical farming, essentially racks or shelves of plants, the signs indicating spinach, tomato and carrot. The pinkish lighting is depicted accurately to what occurs in controlled environments on Earth (a light recipe rich in red and blue light, the wavelengths of light best utilised by plants for photosynthesis).
This image (Figure 2) is fiction, set on Mars, but looks decidedly familiar, human and informal with an additional, if unusual conservatory/glasshouse! This is drawn from the ideas and intentions of Plants for Space Martian missions, and sustainable farming practises of Vertical farming — this on the cusp of reality, to show what might be achieved or aimed for.
It might also be worth noting artists recollections and impressions from other space cultural references like Jetsons, Star Wars, Star trek, Red dwarf, Interstellar, Dune, Lost in Space, For All Mankind, Soylent Green, Bladerunner, Silent running and futuristic styles like Philip K. Dick, Isaac Asimov, and William Gibson, and Richard Morgan. Moon landing, images beamed from across the solar system, space disasters like challenger, Rover landings, Elon Musk’s SpaceX landings, immediate connections and uses of satellites for weather information, GPS and more… just like everyone else, bring a unique collection of these types of stories ideas and societal familiarities with them. They are potent and universal. We can build on and activate these common tropes and styles. But also recognising the individualised and established ideas and values that people carry with them about space, food, agriculture, technology and themselves. These should be handled carefully to avoid environmental learnings being rejected out of hand and to increase environmental understanding.
Figure 3 spotlights the focus areas of P4S and is used in multiple ways to introduction to activities or presentations to orientate audiences to thinking about P4S and what it represents.

Figure 3. Analysis of the image of the P4S vision. Annotation explicitly aligns different visual elements with the P4S missions featuring food, plants, people and products.
This piece of fiction is the synthesis of the aims and intentions of P4S and the world and the extraterrestrial environments. Let’s take a walk through the image (see Table 2) and what it represents and the questions and ideas it might provoke. Using the image teachers cab ask students what questions it elicits. Or “Further Questions” in Table 2. may provide questions to encourage student to think more deeply about a topic. This may function as introductory activity into ecosystems, or sustainable farming etc… or inquiry/scientific investigation or an environmental campaign or design sprint challenge. These questions align to P4S research, giving the activity an authentic and interdisciplinary edge. Students are embodying the cognitive world a researcher.
Table 2. Showing the connections the P4S missions with the vision image and the P4S research areas and the example questions those visual elements might provoke in students

The Figure 3 image can tell the story of space and an approach to sustainable Earth agriculture and society. This single image spans the whole school curriculum from STEM to HASS and beyond, asking:
“Can we be intentional about creating the social and environments we want to live in?”
“Can we create sustainable agriculture”
“Should we be eating 3D printed spinach cheese pizza for dinner? Or what would be possible or better?”
Figure 2 or 3 could be offered in parallel or in juxtaposition with the Plants for Space introduction video (ARC Centre of Excellence in Plants for Space, 2025b). The video clip outlines the aims of P4S and careers available. Both Figure 1 and the introductory video carry the same message or values of human curiosity, striving and improving the world in line with humans needs and sustainability. Modelling the characteristics and ways of being in the world, as environmental education teachers, we aim to cultivate in our students.
3. P4S story telling cards — student activity
P4S aims to encourage audiences to engage deeply with the concept of P4S, what issues there are with sustainable farming, what tools there might be to overcome them and what impacts they might have. P4S generated 44 storytelling cards (front and back) (Figure 4) to help develop understanding and offer a scaffold to communicate ideas and visions of solutions of what space and sustainable farming might look like considering human survival and wellness.

Figure 4. Show a sample of the P4S story telling cards. One side of the cards display information in four different, colour coded groups: plants, tools, products and outcomes. The reverse side shows a P4S researcher and describes their work and how it that relates to flip side of the card and the P4S missions. These can be found and accessed at ARC Centre of Excellence in Plants for Space (2025a, b).
Cards are framed by character driven challenge cards or a P4S Mission. Cards invite the reader to find solutions to problems of space and sustainable agriculture. Participants can choose specific plants, plant products and parts, tools they can use or ways they can bring about desired goals, outlining how have they solved the issue at hand.
Example 1:
Character driven specific problem card:
Andre has been on Mars for a long time and is not feeling great. He is missing Friday Games Night where he would have cheese and crackers. His mind is foggy and is having a hard time staying awake. Using AI and biometric sensors, doctors on Earth have told Andre that eating more protein and iron will help him.
Following a review of the plants, products, tools and outcomes, participants might create their own story that might look like this:
Spinach
-Nutritious
-Green (to raise his spirits)
- to make cheese and crackers
Controlled environment — to increase growth rate and with an altered nutrient mix to increase iron content
Synthetic biology — to increase the protein content in both the leaves and roots (that are usually wasted)
Outcomes
-Mental health — happier
-Physical health through diet
-Potential social activity
Example 2:
Challenge card:
Design a plant for future food
Following review of the plants, products, tools and outcomes, participants might create their own story that might look like this:
Duckweed — quick growing and nutritious (high protein)
Hydroponic system (on water) — grows efficiently
Breeding — enhancing its textures, remove bitterness and increase sweets
Synthetic biology — add/ change the plants genetics to increase tastes like chocolate or orange
3D Printing — the enhanced texture to enable a suitable matrix (slop) for 3D printing food
Outcome
Delightful plant-based chocolate orange sculptures that are artful, playful, nutritious future food!
Affordances of storytelling cards
For participants to create their own stories, they need an understanding of the problems and solutions. P4S research sits on the edge of current human understanding and give us a chance to glimpse what might be achieved in the near future. Using the P4S research narratives provides a solid foundation and background knowledge. It is also a reliable and trusted source. P4S can extend current understanding into possible, or alternative futures. P4S provide the background understanding, problems, tools, and protocols to find solutions. The character driven cards allow participants to define and refine the problems they chose to solve and potentially see a person to help and reflecting that in the solutions. This is a collaborative activity with multiple inputs, voices, ideas, background understandings, and preferences to be listen to and incorporated and offers student agency. There are no “the best answer” or solutions only a process of thinking and enhancing and striving for improvement.
These story cards are an example of individualised de-constructed cli-fi stories that participants can re-constitute, add to and build on — they are the authors of their own cli-fi stories in the context of P4S and sustainable agriculture. They are creating a version of the future. Their ideas, embodying the solutions feed and build passion motivations, self-efficacy and affective connections to striving for a better world.
These cards directly relate to the P4S missions but the approach, in principle, is a potent way of participants creating more specific cli-fi stories and art pieces to learn from and share.
The flipside of the story cards shows an image of P4S researcher and provides a brief overview of the type of research they are carrying out and what they hope to achieve. This was aimed at providing authenticity, that these are real people doing real jobs and they are from a broad range of differing ethnicities, languages backgrounds and genders. They are STEM role models and represent different career paths and types of STEM interests. Important for creating an inclusive STEM culture and closing inequities (Fuesting et al., Reference Fuesting and Diekman2017). Participants are in the borderlands of fact-fiction, the possible and impossible and desirable, play and reflection, possible identities. A liminal space.
The meaning of the P4S story cards is not immediate, It takes time for the range of ideas and inputs to be interpreted and meaning constructed and synthesised. The impact is therefore greater than the Figure 2 P4S image. The solution is not laid out and demonstrated to them, participants are the architects and engineers devising the plant designs to find solutions that work — Phyto-engineers. This is an act of critical and creative thinking, exploring possibles, to refine desired outcomes and the limitations.
These cards have supported primary to secondary students to imagine designer plants including:
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Tomato’s tasting of lemon.
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Strawberry leaves that can be switched on by light to make paracetamol.
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A fish and chip plant that can grow potato hydroponically, juicy sweet tomatoes fruits and a genetically modified stem to make oils and the leaves to make fish proteins so they may enjoy fish and chips with tomato sauce in space.
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Short plants with no roots to fit into vertical farms not wasting. energy to growing roots in hydroponics.
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Multi-fruit plants.
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Many more!
Their understanding of human needs, needs of the plants and tools to create a future plants and sustainable futures where clearly on display in their drawing and oral descriptions. This activity has been warmly received by teaches, students and public audiences.
Participants have to get their “hands dirty” and rummage and struggle to produce solutions. This is largely a self-directed activity, a point which speaks to participant agency, and authenticity of process that reflect the values of the research and education resources. The participants themselves are a potential outcome, becoming “change makers” and problem solvers but without any emphasis on them directly having to make changes and take actions that are out of their sphere of influence such as actions that would make genuine impact.
In which case whose responsibility is it to make genuine impact, for example large scale industrial, legislative and economic changes? I would argue that this is and should be the responsibility of adults in power. P4S are asking participants to understand the issues and solutions and embody the behaviours and values involved in leading change. This could be framed in a few ways, P4S are placing the participant outcomes on the participants themselves 1) at an “appropriate development stage” (Metz, Reference Metz2009), 2) inside participants Vygotskian Zone Proximal development (Wass & Golding, Reference Wass and Golding2014), 3) reducing cognitive (and emotional) load burden (Sweller, Reference Sweller2011), 4) enabling participants to follow their interests and values, or 5) not adding additional youth stress to solve the worlds ills without influence.
P4S provide the resources to build understanding, skills and the attitudes to succeed in school and beyond, encouraging skills that could be used to bring about change in the future.
4. Design a plant — flipbook activity
Another approach involves participants as the creators of ideal plants using a “trifold flip book” (see Figure 5). Participants review and compare the strengths, weaknesses and products for different plants and different plant parts. They can create a range of hybrid plants that include the most useful characteristics of different plants.

Figure 5. P4S design plant for space “trifold”. Students select the desirable plant traits in the root, shoot and flowing parts, and can mix and match to create a variety of possible space plant combinations. (ARC Centre of Excellence Plants for Space, 2025a).
Perhaps the grain of wheat, the stem of celery and root of carrots! This is entry level to encouraging people to think about plant waste, as well as the benefits of plant products and how they are vital for human survival. Another ingredient to the recipe for overcoming plant blindness.
Although this is less of a cli-fi story, the flipbooks do form part of a creative narrative, giving a permission to suspend reality, to play and experiment with new ideas in an engaging way. The resources enable exploration of topics such as sustainable agriculture, selective breeding, synthetic biology (gene editing) and controlled environment agriculture. Seeing what might be possible and understanding and valuing the importance and opportunities in nature and the environment.
5. Martian garden design sprints/design challenges/sci-fi/cli-fi prototyping
With a broad definition of climate fiction, we will now look at the final example of how P4S uses cli-fi in its education programs to explore agriculture and environmental sustainability. Here instead of participants consuming fiction pieces, they interact with expert knowledge and materials and use their imaginations to create their own fictions, stories, problems and solutions and define their own boundaries of possibilities. We are talking about design thinking, design sprints, design challenges and Sci-fi or cli-fi prototyping. Participants create prototypes of solutions, objects, processes or ideas. P4S has used a modified Standford d.school model of Design Thinking phases (Standford d.school, 2010), using the ideas, values and processes if not the exact terminology.
The phases of the P4S design thinking are represented in Figure 6, but not necessarily in a linear progression:

Figure 6. The P4S design sprint model. This is modified from the Stanford d.school model, the there are two significant differences, 1) P4S derived prototypes can be used as a formative assessment of students understanding, identify misconceptions and gaps in understanding, rather than trialling the prototype to enhance the solution as in the d. school model. 2) the understanding phases is planned and scaffolded to ensure a shared and solid foundational knowledge that is curriculum aligned.
Activities can run for a term or an hour, with participants from a variety of ages and stages. P4S facilitators have little knowledge of prior learning or interests. As such, we assume no prior knowledge of astrobotany or controlled environment agriculture, and understand we need to provide the rough outline of the problem in the form of a design brief or challenge, a user, and a way to empathise and understand their needs and challenges this can be refined at any point.
To ensure participants can develop solutions, they need to understand the challenge in front of them, facts and information they need to understand the design limitations and even ways to that have previously been used to overcome similar problems e.g. indoor vertical farms. This can be achieved through many and multimodal means. P4S have used scaffolds have included spoken words, images, objects, knowledge organisers, video, researchers, text, and robotics. Participants are exposed to a constellation of knowledge, experiences, stories and observations that can all be drawn upon to generate solutions (Lu & Page, Reference Lu and Page2004).
The ideation phase is permission to get ideas on paper in a “quantity over quality” approach and ways to give individuals an equal opportunity to voice ideas. The group are then given the opportunity to discuss and dissect ideas and figure out their quality and workability (compared to their own definitions) and to refine, develop, and combine ideas.
Prototyping enables participants to physically create a model, a version of their ideas usually disguised in words or simple sketch. The process enables participants to communicate their ideas in different ways and can help to develop ideas and thinking. The materials used can even influence the design, understanding of the design challenge or spur new ideas.
A version of this design thinking activity about P4S and future sustainable farming is science fiction (or climate fiction) prototyping. Very similar in process with a key distinction, after participants develop understanding of the design challenge, they then embark on the creative writing process that brings the user, and the issues they face, into perspective. The rationale is that by creating their own problems and design brief, understanding of, and empathy with, the user aids creative solutions to the situation and a deeper understanding. Now add in the requirement to use technology in the design challenge or story, problem or solution. Then provide the technology to prototype the solution to the problem they created in words. This creates the opportunity for student agency, having choice and control in the types of problems they are addressing the types and forms of the solutions and prototypes they develop. P4S offer supportive “guiderails” and scaffolds to solutions to ensure student success.
Adding to the previous examples, these types of open-ended design challenges invite commitment and investment in the solutions — Striving. We propose this involvement derives from a deeper knowledge of the problems and solutions, participating in defining the narrative, and authenticity as they are working with world leading research experts tackling with real world challenges to raise the states of participating.
6. Reflections on the P4S Cli-fi examples
P4S have been sharing and creating story in sustainable agriculture different ways engaging many students and teachers in an range of formats including cli-fi under broad definition. This we believe is an example of Education in the Anthropocene (White et al., Reference White, Ardoin, Eames and Monroe2024) through a P4S lens. P4S are offering various approaches of offering knowledge, curriculum content, careers paths, and learning experiences that are relevant the world they are about to enter.
The dual purpose of space and sustainable on Earth farming is a powerful narrative that highlights possibilities for students, provides mental models what is possible and desirable in the world, and mindsets to help them succeed in space agriculture, space careers, food technology or another career they might choose.
The reflections on the use of the range of resources shown in this article from images and prewritten story at the beginning to cli-fi orientated design sprints at the end. P4S have gained many insights about the use of Cli-fi in trailing these materials and identified several continua for we believe contribute to making effective Cli-fi type materials.
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Engagement — basing things in space, in the future or away from now and self can free up creativity and boost engagement and enjoyment
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Agency — Giving students the opportunity for thinking and judgement and deciding, and navigating agency and groups on transdisciplinary challenges gave raise to surprising and surprisingly rich evidences of learning, depth of understanding and joy
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Authenticity — when researcher who is sending plants to grow on the moon is in the room as the students are designing plants for inhospitable environments integrating storytelling and futuring in the laboratories where this research is occurring too — the boundary of expert and novice degrade — it evolves in to “How might “We” overcome these challenges” I think this, and effective career/role modelling is only achievable when it is authentic, this type of experience and learning in this emotional/cultural context is impossible without the authenticity. Giving students and teachers these types of experiences can enhance learning but also their identity and potential career paths. Its special thing.
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Mirroring — the story cards and the Design sprints without appropriate encouragement the same ideas as outlined by P4S are mirrored in student designs. Indicating a range of examples are require to give sufficient creative fuel for their creative thinking. They must have a rich stockpile and striving spiritually to be playful with. Otherwise, what you put in comes back out pretty much the same.
The variety of activities and outcomes P4S has used cli-fi highlights a number of different continua that may be a useful guide or classification into future to reflect on when developing cli-fi and environmental education materials:
Continuum of involvement:
Consume/consider a presented story → creating own stories
Continuum of cli-fi presentation:
Showing and telling front led and static → Creating the conditions and materials for participants to create
Continuum of cli-fi engagement and impact:
Low → High
Continuum of cli-fi on knowledge, skills, attitudes and behaviours:
Low → High
Continuum of cli-fi on thinking:
Low → High
As we went through the showcase of resources (Static image → conversation → supported storytelling → problem finding and sci-fi prototyping) largely move along the continua from left to the right. This of course will need extended validation and testing.
Future research into these continua to dissect and segment these broad classifications would help to create a useable framework for teachers navigate and create activities and lessons with and students to use to use and understand directly to create an environmentally positive mindset.
These basic continua above might be informative when developing environmental education programmes and experiences, a tool for being intentional and reflective about the types of outcomes, process and methods being used.
To maximise impact students learning, attitudes and actions in environmental education using a variety of techniques over time, with teacher feedback and meaningful consolidation (Dehaene, Reference Dehaene2020), would engage, enable thinking and deeper agency.
P4S anticipate great value of using cli-fi and storytelling and narrative based approaches to explore sustainable farming and build connection with the environment. Presenting facts to be learnt or to influence behaviour is not effective, they are easily be dismissed forgotten or ignored, especially if they are not in alignment with prior knowledge (Toomey, Reference Toomey2023), P4S cli-fi stories and approaches offer an alternative. One we have seen in participants, and will be initiating our research programme. Through narrative and agency P4S aims to influence the thinking about and learning of new ideas. P4S has tried to use a positive and strength-based problem-solving approach placing the emphasis on learning and ideas rather than direct action with no effective outlet or mechanism to enable change. P4S is able to separate the issue of climate change, sustainable living and farming in both time and space in a playful “What might be possible…” type approach. Giving opportunities to hear, create and develop ideas collectively, and even see themselves represented in role models and highlighting career paths.
“We need to imagine it before it can be done” (paraphrasing Evans, Reference Evans2017). If “done” in this context is for environmental educators to ensure a society is informed and can act positivity for the environment and for each other, then absolutely yes, imagination is vital! But perhaps more than imagination is needed. That’s why P4S are aiming to support students, using cli-fi, to go beyond this. We are aiming to helping students synthesise visions or versions of their themselves, examine the values they hold, and “ways of being” in the world — their futures. This will shape how the world could /should be and help inform on the choices they make on food, farming, technology, sustainability and environmental conservation.
Acknowledgements
The authors acknowledge the involvement of the Plants for Space education and engagement team in developing the resources outlined in this article: Douglas Bair, Dr. Lieke Van Der Hulst, April Harris, Janine Oldfield, Jordan Witchard.
Financial support
This work was supported by grants from the Australian Research Council (CE230100015).
Ethical standards
This article shares examples of STEM teaching materials created by P4S for primary years students and the author’s reflections on how learners interacted and responded to them in incursions, excursions and non classroom settings. No formal data collection took place, and no personal information about students or teachers was recorded. All examples are drawn from nonidentifyable, general observations. Participation was voluntary, and the work carried out respected student and teacher privacy and cultural protocols.
Author Biographies
Frazer Thorpe is the Education and Engagement Manager for the ARC Centre of Excellence for Plants for Space based at La Trobe University. Frazer leads education and engagement across five Australian Universities, integrating STEM into schools and public programs. Frazer has over 12 years’ experience in STEM education at institutions and professional learning, action research, and outreach grant projects, supporting teachers and researchers across educational contexts.
Kim Johnson is the Education and Engagement Program Lead for the ARC Centre of Excellence for Plants for Space based at La Trobe University. A teaching and research academic, her domain expertise is plant and molecular biology and she leads STEM education and engagement programmes related to Agriculture. Plants for Space research will evaluate public engagement impacts and future STEM pathway intentions.